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gLib2D Beta 4
12-31-2010 03:24 AM · Post: #1 gLib2D Beta 4
[Image: glib2d1.png]

Homebrew coder Geecko has released a new version of, gLib2D, a simple 2D graphics library for coders just getting into the PSP homebrew game.

The changes:
  • Refactored code parts
  • Corrected a scaling bug
  • Modified gBegin to gBeginRects
  • Added line object support (gBeginLines), line strip support
  • Added quad object support (gBeginQuads)
  • Added point object support (gBeginPoints)
  • Added a new "deform" sample
  • Added texture repeat control (gSetTexRepeat)
  • Draw & display buffers defined as textures (possibility to get framebuffer pointer)

And using/installing it is easy enough:
  • Simply put glib2d.c and glib2d.h in your source directory.
  • Then add glib2d.o and link "-lpng -ljpeg -lz -lpspgu -lm -lpspvram" in your Makefile.
  • You're done !

.zip  gLib2Dbeta4.zip (Size: 1.13 MB / Downloads: 72)

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