12-31-2010 03:24 AM
· Post: #1
gLib2D Beta 4
![[Image: glib2d1.png]](http://www.qj.net/images/stories/glib2d1.png)
Homebrew coder Geecko has released a new version of, gLib2D, a simple 2D graphics library for coders just getting into the PSP homebrew game.
The changes:
- Refactored code parts
- Corrected a scaling bug
- Modified gBegin to gBeginRects
- Added line object support (gBeginLines), line strip support
- Added quad object support (gBeginQuads)
- Added point object support (gBeginPoints)
- Added a new "deform" sample
- Added texture repeat control (gSetTexRepeat)
- Draw & display buffers defined as textures (possibility to get framebuffer pointer)
And using/installing it is easy enough:
- Simply put glib2d.c and glib2d.h in your source directory.
- Then add glib2d.o and link "-lpng -ljpeg -lz -lpspgu -lm -lpspvram" in your Makefile.
- You're done !
PSVitals - Vita news/downloads | GooglePlus - Circle me! | Twitter - My random tweets.





Guest
Welcome to our board!






